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“Behold, I lay in Sion a chief corner stone, elect, precious: and he that believeth on him shall not be confounded.”
“If we seek the liberation of the people by means of a lie, we will surely grow confused, go astray, and lose sight of our objective, and if we have any influence at all on the people we will lead them astray as well — in other words, we will be acting in the spirit of reaction and to its benefit.”
“Perplexity is the beginning of knowledge.”
“For almost a quarter of a century the affairs of the world and its ideas have been in indescribable confusion. In most cases the confusion of ideas is manifest without the aid of polemic or controversy. It is simple evidence of the chaotic state of the world.”
“Chaos is a name for any order that produces confusion in our minds.”
“The one who knows he is confused is not that confused.”
Quotes via Wikiquote (CC BY-SA), each with its original source.
Not who you're looking for? Others named Perplexity: the exponentiation of the information entropy
Perplexity is a video game created by Ian Collinson for the Acorn Electron and BBC Micro and published by Superior Software in 1990. It is a pseudo 3D maze game with Sokoban-style puzzles.